@startuml
sprite $phonelink_erase [48x48/16] {
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}


!define MATERIAL_PHONELINK_ERASE(_alias) ENTITY(rectangle,black,phonelink_erase,_alias,MATERIAL PHONELINK_ERASE)
!define MATERIAL_PHONELINK_ERASE(_alias, _label) ENTITY(rectangle,black,phonelink_erase,_label, _alias,MATERIAL PHONELINK_ERASE)
!define MATERIAL_PHONELINK_ERASE(_alias, _label, _shape) ENTITY(_shape,black,phonelink_erase,_label, _alias,MATERIAL PHONELINK_ERASE)
!define MATERIAL_PHONELINK_ERASE(_alias, _label, _shape, _color) ENTITY(_shape,_color,phonelink_erase,_label, _alias,MATERIAL PHONELINK_ERASE)
skinparam folderBackgroundColor<<MATERIAL PHONELINK_ERASE>> White
@enduml